Carolina Torres

Carolina Torres


E-Line Media

Tempe, AZ USA

There’s always a way to get there. Knock on doors and you’re going to find one that is going to open.


By Roadtrip Nation

Carolina Torres


My road in life has been direct.
I was born and raised in Colombia.
I earned my undergraduate degree in product design in Colombia—I was most interested in designing toys and my goal was to work for Fisher-Price.
After working in visual design for a few years, I started craving something different and more challenging.
I decided to look internationally for graduate schools and chose Parsons School of Design in New York.
I started immersing myself more in the school’s game design concentration and fell in love with designing digital products rather than physical toys.
I currently work as a producer for E-Line Media, which creates educational impact-focused video games for a variety of platforms and audiences.
Keep following my journey



I work behind-the-scenes to produce educational impact-focused digital games.

Career Roadmap

My work combines:
My work combines:
Being Creative

Day to Day

My role as a producer is to keep the team connected. I spend time checking in with other team members to make sure we're all on track with product milestones. I also make sure the team is staying consistent with product vision and other stakeholder points of interest. If we hit any roadblocks, it's my job to help the team work together to find a solution.

Advice for Getting Started

Here's the first step for college students

Once you graduate from college, you need to give yourself some space to gain life experience, figure out what's out there, and try things. I recommend finding a hands-on internship where you can learn on-the-job skills while also building a network. The internship I did after grad school was a pivotal experience for me.


The Noise I Shed

From Myself:

"I don't belong in the video game industry because I didn't grow up as a gamer."

Challenges I Overcame