skip to main content
Joe Booth
Joe Booth
01:18

Joe Booth

Vidya Gamer

Seattle, WA USA

"Your career is like a marriage—you want to chose something or someone that you’re going to be happy to be with for many years."

Career Roadmap

Joe's work combines: Education, Entrepreneurship, and Problem Solving

See more careers and stories that connect to your interests.

Take Roadmap Quiz

Day In The Life

Founder / Creative Director

I spent 25 years making video games; I now do technology consulting and app development for start ups and non profits.

My Day to Day

I apply data science and data driven intelligent products and services to market in video games, enterprise and eLearning. In addition to creating leading game-based eLearning platforms and games, I do a lot of consulting for data-driven growth stage technology companies and highly innovative eLearning initiatives.

Skills & Education

Advice for getting started

Due to my dyslexia, I had never learned to read properly and that had always frustrated me. I began to regret the fact that I’d never really learned to read books and wanted to be able to enjoy that for fun, so I took the time to re-teach myself at the local library. You just have to keep going!

Here's the path I took:

  • Some High School

Life & Career Milestones

My path in life took a while to figure out

  • 1.

    While other kids wanted to be rock stars or professional athletes, Joe always wanted to make computer games.

  • 2.

    When he was 10 or 11, he was identified as dyslexic; he was talented in physics and math, but he struggled to read and write.

  • 3.

    Around that time, home computers came out and PC games were becoming popular; he was transfixed.

  • 4.

    His family was very supportive of his passion; they knew school wasn’t a great environment for him, so they’d let him stay home to work on his games and learn how to code.

  • 5.

    At 15 years old, he dropped out of school and joined a company to help them develop a game; he was completely self-taught.

  • 6.

    He published his first game when he was 16; it sold 10,000 units.

  • 7.

    Since then, he’s worked on iconic games such as FIFA 07, FIFA 08, Rollercoaster Tycoon, and Need for Speed: Nitro.

  • 8.

    Later, in his twenties, he began to regret the fact that he’d never really learned to read books, so he took the time to re-teach himself at the local library.

Defining Moments

How I responded to discouragement

  • THE NOISE

    Messages from Society in general:

    You must be stupid because you can't read.

  • How I responded:

    Due to my dyslexia, I had never learned to read properly and that had always frustrated me. I began to regret the fact that I’d never really learned to read books and wanted to be able to enjoy that for fun, so I took the time to re-teach myself at the local library. You just have to keep going!

Experiences and challenges that shaped me

Click to expand

  • I am dyslexic and school was a big challenge. I dropped out of school at 15; statistically, this is doesn't work out for most people. At the same time, traditional education only works out for a small percent too.